
It can be played on five different difficulty levels, and each one is quite unique: the easiest difficulty level will deny enemies the ability to shoot at all. So this is a true hardcore game, but it will allow you to scale the difficulty level either up or down. The game is brutally ruthless to beginner players, and even veteran gamers may find themselves defeated by it. Gradius games have always been known for their high difficulty level and Gradius Rebirth is no exception. On top of this, each stage has a boss waiting at the end, and you may need a few tries on them all to learn their tricks and attack patterns. This means that if you want to master the game fully you will have to master all the difficulty levels. Also, depending on what difficulty level you play on, the stages will have different features which is a very rare and cool thing. For example, the first level has the ability to change itself into three different variations (depending on how you play), and there are hidden bonus stages to be found throughout the game.
There are five levels in the game and while it may sound meager there are mechanics in place to keep those same few levels exciting for multiple play-throughs. This requires active management of your power-ups and it lays another layer of difficulty on an already tricky game. This system gives you the option to choose one weapon over the other, and it may be a good idea to switch weapons depending on what situation you are in – all with the help of collected power-up capsules. What's more, laser type weapons can not be combined with your standard shot-type weapons.

#Gradius rebirth loop upgrade#
There are similarities between the ships as they all follow the same basic formula: each one can upgrade speed, secondary weapons, lasers, assisting attack pods and shields.ĭuring the game you can collect power-up capsules, and a menu at the bottom of the screen will light up which weapon you can get at any given time – the more valuable upgrades will require you to collect more power-up capsules. Two additional ships can be unlocked for a total of five playable ships. When you first start, there are three playable ships to choose from, each with their own set of weaponry. The goal of the game is to terminate the Bacterian core located deep within the infected planet. In Gradius Rebirth you play as James Burton as he blasts his way through the galaxy in the renowned Vic Viper fighter ship. The first and original Gradius debuted in the arcades back in 1985 and there have been numerous re-releases, spinoffs and sequels since then across numerous platforms.
#Gradius rebirth loop series#
The Gradius series have reached a legendary status among fans over the years, much thanks to its straight-forward and re-playable design. This is a standard arcade shoot-anything-that-moves style of game in which you're fighting robots, space ships, monsters, cannon turrets etc. Gradius Rebirth is a Wii exclusive old-school 2D side-scrolling shoot 'em up. The veteran fighter pilot James Burton answers the call of duty and buckles up in the Vic Viper once again. The government thus has a problem on their hands and decides to send out Gradian defense forces to fight the dangerous infection. Venom, director general of the space science agency reports that a Bacterian infection has been detected on the planet. The planet Antichthon has suddenly fallen silent, and does not respond on any communication attempts.

Many of the redundant weapon variations from the different schemes in Gradius II were removed, in favor of new variations.By gggames_se | Review Date: The year is 6664. However, some of the weapons available in pre-defined schemes can not be used in custom schemes, and vice versa. Not only can players choose between pre-defined weapon schemes, but they can mix and match missile, double, laser, shield and "special" ("!") power-ups into their own custom combination. The biggest addition to the game is the introduction of the "Edit Mode", which is a logical progression on the weapons system from Gradius II. The Asian arcade release lacks the beginner mode and retrospective introduction sequence, but reduces the difficulty overall. At the end of the third level, the game ends immediately and bids the player to try the game again at the normal difficulty. The game is known by fans as being considerably more difficult than its predecessors, so much so that it prompted Konami to pull it from arcades rather quickly (the arcade version did not provide a way to continue the game upon losing all lives, and did not even include an operator-selectable "allow continue" option.) The Japanese version of the game contains a 'beginner mode' that allows the player to venture through the first three levels at a much easier difficulty.
