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Ostiarius kytons
Ostiarius kytons







ostiarius kytons

A sacristan's shadow scream lasts for 3 rounds and remains centered on the kyton even if it moves. Any creature that falls unconscious while under the effects of this confusion effect must succeed at an additional DC 18 Will save or be afflicted by a random insanity-roll on the insanity table on page 250 of the Pathfinder RPG GameMastery Guide to determine which. The confusion effect lasts for as long as the creature is in the shadow scream's area of effect and for 1d4 rounds after leaving. All creatures within the area are deafened for as long as they remain in the area and must succeed at a DC 18 Will save or be confused. The area within 25 feet of the sacristan is affected by deeper darkness. Shadow Scream (Su) Once per hour as a standard action, a sacristan can burst the bonds sealing its mouth and unleash a cacophony of darkness and soul-shaking howls from the pits of the Shadow Plane.

#OSTIARIUS KYTONS PLUS#

Organization solitary, pair, bodyguard (1d4 plus 1 kyton of lower CR ), or entourage (2d6 plus 1 kyton of higher CR) Skills Acrobatics +15, Bluff +17, Climb +17, Intimidate +17, Perception +17, Sense Motive +17, Stealth +18 bull rush)įeats Bleeding Critical, Cleave, Critical Focus, Great Cleave, Improved Bull Rush, Power Attack Special Attacks shadow scream, unnerving gaze (30 ft., DC 18) Hp 126 (12d10+60) regeneration 5 (good spells and weapons, silver) Perception +17ĪC 22, touch 13, flat-footed 19 (+3 Dex, +9 natural) The greatest violations invade its face and mouth. Kyton, SacristanĬhains and piercings torture this being's bloodless flesh. Most proudly stand over 6 feet tall, though their weights range from exceedingly light to grossly heavy. They are the emissaries of their race, encouraging susceptible mortals to abandon their tired philosophies and embrace the possibilities of a realm of inscrutable darkness. Their role is twofold: admitting their brethren onto the Material Plane and-more insidiously-convincing mortals to willingly journey with them to their shadowed homeland. Ostiariuses mind the gate between the world of mortals and the delights of the Plane of Shadow. Unnerving Gaze (Ex) A creature that succumbs to an ostiarius's unnerving gaze becomes sickened for 1d4 rounds. When an ostiarius uses shadow walk, it moves at 100 miles per hour. Shadow Traveler (Ex) When an ostiarius uses plane shift to travel to the Plane of Shadow, it arrives at its intended destination with complete accuracy. This is an audible, mind-affecting effect and can be countered by a bard's countersong class feature. A creature that accepts these benefits for multiple consecutive rounds gains additional points of bleed damage that stack with one another (to a maximum of 5). Any living non-outsider that benefits from this ability takes 1 point of bleed damage. The ostiarius's performance compels creatures to perform at dangerous extremes. This ability has a range of 50 feet and affects those creatures the ostiarius chooses who also willingly accept the benefits of the effect (no saving throw required). Organization solitary, pair, or synod (5–9)Ĭompel Courage (Ex) An ostiarius can inspire courage as a 5th-level bard using bardic performance, granting a +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls. Languages Common, Infernal telepathy 100 ft. Skills Bluff +14, Diplomacy +14, Escape Artist +9, Heal +14, Intimidate +14, Knowledge (planes) +14, Perception +16, Perform (oratory) +14, Sense Motive +16, Stealth +12 Str 10, Dex 15, Con 14, Int 19, Wis 18, Cha 19įeats Alertness, Blind-Fight, Improved Initiative, Iron Will Spell-Like Abilities (CL 7th concentration +11)Īt will- calm emotions (DC 16), darkness, enthrall (DC 16), major image (DC 17)ģ/day- crushing despair (DC 17), shadow walk, silence (DC 16)ġ/day- plane shift (DC 21 to the Material Plane and the Plane of Shadow only, lawful evil creatures only), shout (DC 18) Special Attacks bleed (1d6), compel courage, unnerving gaze (30 ft., DC 19) Hp 52 (7d10+14) regeneration 2 (good weapons and spells) Perception +16ĪC 18, touch 12, flat-footed 16 (+2 Dex, +2 natural, +4 shield) LE Medium outsider (evil, extraplanar, kyton, lawful) Cloaked in shadows, every curve and sculpted muscle of this creature suggests some new gasping pleasure or titillating torture.









Ostiarius kytons